-Character Emotion
-Virtual Reality Technology
-Virtual Emotion
-User stimulation
-Emotion Physcology
-Target Audience
-Bullying Advertisements
These areas give me a place to start my research
Monday, 4 October 2010
Aims and Deliverables (1)
My first aim is to come up with a releavent research question
-Look at resources available
-Look at online journals (research)
Initial plan
-Make a gnatt chart thinking about my aims & milestones
-Proposal Document
-Inspiration/visual research(sketchbook)
-Research releavent areas
-look at research literature
-Research question
-Learning Contract
-Look at resources available
-Look at online journals (research)
Initial plan
-Make a gnatt chart thinking about my aims & milestones
-Proposal Document
-Inspiration/visual research(sketchbook)
-Research releavent areas
-look at research literature
-Research question
-Learning Contract
Initial Inspiration Images
All of these images inspire me in various ways... what I'm hoping, is by collecting everything I can for the next few months, it will help me explore the look and feel of my project in terms of style and technique. I've been (and still am) very unwell with a chest infection, so I thought I would post some of the images I have so far, so I can discuss my project in my tutorials this week (if able) by using this blog, I hope to start my sketchbook by the middle of this week.


















Sunday, 3 October 2010
Quotes Relevant to my project
"Technology is only a tool. The end product - the thing that does matter - is the experience."
-Regginator, Godtendo
“Let’s start by recognizing that the way we communicate is changing. Learning to read and write is still fundamental. Now images, sounds, and interactive communication are everywhere."
- Karen Voss, Communication Specialist
-Regginator, Godtendo
“Let’s start by recognizing that the way we communicate is changing. Learning to read and write is still fundamental. Now images, sounds, and interactive communication are everywhere."
- Karen Voss, Communication Specialist
Research Question 2: Refined
whilst investigating various ways of engagement between a character and the user/viewer, Can interaction and virtual emotion enhance the way we think about advertisement messages?
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