Thursday, 3 March 2011

Revised facial structure

I'm happy with how the models are looking, but relised that I was going to come into conflicts within the blendshapes, so, with this in mind, went back to the original base head, and made sure the mouth is constructed properly before doing anything, I will now move on to the eyes, nose and ears, and it will just be a matter of attaching these, as they have already been modeled. I thought this was going to put me behind schedule, but all it's done is made me feel better having been able to spot these mistakes, and fix them using the tecniques I have learned from the tutorials. Here is the screenshot of my new base head, which will be used for both the Jaime and the bully.

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