Wednesday, 3 November 2010

Updated Aims, Objectives & Activities/Final Project Aim

From the list I made earlier, I have produced an aim, objective, and will eventualy have an activity explaining how I will achieve each aim and objective.

1. Aim: To research all appropriate formats for my project;

objective: Investigate existing and future technologies that would enhance the emotional response.

Activity:

2. Aim: To determine what facial and body rigs to use for my characters;

Objective: Investigate all resources available to me.

Activity:

3. Aim: Investigate various Styles that would be suitable for my characters appropriate to my chosen genre/theme;

Objective: Explore historical and contemporary influences which will help form ideas.

Activity:

4. Aim: Produce a script that will help to communicate the characters emotions;

Objective: Investigate Narration and Narrative within existing animation and advertisement messages.

Activity:

5. Aim: Investigate advertisement messages and relevent literature that support how to get the best emotional response from my characters;

Objective: Research into past and current advertisement messages along with game and animation focusing on character emotion.

Activity:

6. Aim: Produce a 3-4 min 3D animation which focuses on character emotion and narrated narrative;

Objective: Using all my inspiration, research, concept development, and animatic to produce a finished piece of animation.

Activity:

My main Project aim:

To produce a 3D animation which will focus on character emotion within an advertisement message... Are YOU a BULLY?

Purpose: to explore character emotions within an anti-bullying campaign.

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