Monday 4 April 2011

Meeting with Robin

Today's meeting was pretty much going through my dissertation structure again. I have more changes to make, but I have a much clearer view of what to include within the main theme of the dissertation which is character empathy, and how this is generated. While this is something that I was always aware of, I now understand why there is no need to discuss anything about the actual medium, or media character performance is created within. I can always touch on this stuff, but not in any great detail. All I need to focus on, is the character performance with whatever I'm looking at. The medium, whether it be game, animation, or live action does not apply to my research. While I found this hard to process, it does mean that I will keep the main research areas focused and refined.

So I have now made changes to my dissertation structure again, and sent it to Robin for feedback. Then I intend to revise everything I have in the intro and character performance chapters, and make sure that I only include references that refer to the creation of character emapthy, and performance, and take out the stuff which is not relevent to my research.

Robin also likes the 3D animatic, and the way I intennd to create the final piece. So all I can do now is continue what I'm doing, and send anything I finish straight away for feedback to either Robin or John.

For the next meeting, I'm going to condense my pixar/tim burton case study, because there is still stuff there thats not relevent, like my discussion on emotion within visual style, narrative, and character design. There only needs to be 3 core elements, instead of 5. Character Expression, Caracter Empathy, and character performance.

Spend a little more time looking for references such as more social advertisements on youtube. (king of the road for eg - hedgehog animation about telling children to look before crossing the road)

Look at the shock tactic social advertisments, compared to subtle empathetic character performance.

Make further changes to the intro, and character performance chapters.

And finally, have at least one animation test, for the 1st old man sequence

Robin Agrees this is more than enough to keep me busy for the next couple of weeks.
Even though there is just a little over 4 weeks left till the project submission hand in, I'm quite confident about whats to be finished, and how I intend to finish my final animation. Even though it's going to be a really stressful time, I still feel excited that the end is almost in sight.

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